Logic puzzle guides
Welcome to Professor Hoot’s library. Each of these logic puzzle guides explains one puzzle type: the precise rules, how to make a start, a worked example, the mistakes everyone makes once, and how the four ranks scale the challenge.
If you’re new to variant sudoku rules, start with Classic, Killer or Thermo. If you love arithmetic, try Kakuro or Calcudoku. Every puzzle is free to play, with no accounts, no ads and no tracking.
Four ranks, one idea
Every type comes in four ranks named after the life of a mathematical idea. A Lemma is a warm-up with generous clues. A Proposition needs a real idea or two. A Theorem is near-minimal, so almost every clue is load-bearing. A Conjecture strips the clues right back and expects you to think hard. There are 99,999 puzzles per rank, each with its own number, so you can replay one or share it with a friend, and every type also has a 30-puzzle collection that climbs from Lemma to Conjecture.
However hard a puzzle looks, it has exactly one solution and you can always reach it by logic alone. When you’re stuck, Professor Hoot’s hints point out the next logical step and explain why it works, so each hint leaves you a slightly better solver.
Sudoku variants
Sixteen ways to play on the familiar 9×9 grid, plus Chimera, which layers two or three of them into one puzzle. Every variant keeps the classic rule: 1 to 9 once in each row, column and box.
Number puzzles
Latin squares and number crosswords: no 3×3 boxes, but plenty of arithmetic, inequalities and lines of sight.
Solving techniques
Once you know the rules, the techniques are what carry you through. Our in-depth guide covers singles, pointing and claiming, pairs and triples, cage arithmetic and the rule of 45, parity, line logic, Latin-square reasoning and Kakuro combination tables.